Abstract:
Modeling visually realistic trees is a challenging problem in computer graphics due to the complex variation of tree forms and interactions with the surrounding environment. In this work, we present a new stochastic algorithm to generate tree growth which dynamically interact with the enviroment. Our algorithm is based on the hypothesis that the growth probability of branches depend on the resource availability of surrounding environment. A popular dielectric breadown model was adopted to simulate the influence due to the surrounding enviornment.